Added smoke grenade usage as a setting by @Couls #284
Added Czech translations by @YetheSamartaka #286
Improved Suppression utilisation #295
Fixed Combat mode units failing to leave combat mode #294
Fixed Units entering danger-mode due to friendly fire #294
Fixed Task hunt module flare issue #289
Fixed Units failing to forget their previous attack target #293
Wololo! This hotfix improves a few core features:
Lowered AI paranoia, allowing them to return to Aware state. Improved danger evaluation, AI will no longer enter combat mode due to friendlies firing their guns. Smarter suppression utilisation, both individual and tactical, has been improved to make suppression function more efficiently in combat. Reintroduced the setting for disabling smoke grenades usage.
Special thanks to Couls and YetheSamartaka for code and feature additions.
From the team
@diwako / @jokoho48 / @nk3nny
New Contributors
- @YetheSamartaka made their first contribution in #286
Full Changelog: 2.5.2...2.5.3