NSZ 2.0 Changelog:
- Fully implemented block compression which can be enabled using the --block option
- Supports for random read access on compressed files
- Highly multithreaded compression when block compressing
- Technically supports playing compressed games in the future
- Current title installers do not support this yet
- Comes with a low compression ratio cost
- Implemented NSP/NSZ file hash verification
- Overwrite/Duplicate protection
- Reorganized the project's folder structure and enhanced code readability
- Improved user feedback in form of better understandable messages and errors
- Fixed a lot of bugs and non-working features
- Added MIT License so all code inside this project can be used for whatever you like
- General system stability improvements to enhance the user's experience.