github new-coke/strikers v2.0.0
v2.0.0 - The Online Multiplayer Update + bunch of QoL changes

2 hours ago

No game data is included, you need a disc image made from your own copy of the game. The wiki lists the supported discs and formats, and how to report a problem.

Setup

See also Controls, Texture packs and Troubleshooting.

Not affiliated with or endorsed by Nintendo or Next Level Games.

Notes

  • Online multiplayer: Yes, I said I wouldn't do it, but here we are! Rollback netcode, over a local network or the internet.
    • Everyone needs the same version. USA and Europe discs can play together; Japanese discs can play only Japanese.
    • Online is in the bottom left corner of the main menu.
    • Host: set the length, difficulty and items under Match settings, then Choose teams. Allow the firewall prompt the first time.
    • Join: pick a room under Nearby rooms, join by IP address, or use Discord to invite and request to join without faffing around with IP addresses.
    • Up to 4 consoles or PCs, 2 players on each.
    • Switches can only play other Switches for now. Matches between a Switch and a computer drift out of sync after a few seconds. I'll try fix it in the next few weeks, along with any other multiplayer bugs.
    • UPnP opens your router's port in most cases. If not, use Tailscale or ZeroTier, or forward UDP port 41210.
    • PLEASE report desyncs, crashes and freezes with your platform, how you connected, and a log if you have one. I didn't get much feedback during testing from the Mario Strikers community or here, so please do let me know if you have an issue and tell me your platform!
  • Discord: Rich Presence is now on by default, and hosted rooms get a Join button. If you don't like it, you can just turn off it in settings.
  • Linux: AppImages for both builds, with Qt inside. Thanks Michiel Mak (#49)!
  • Performance: A few speed-ups from getting robin994's PS Vita port to near 60fps. Game data also loads in the background on Windows, macOS and Linux.
  • Audio: No more music stutter after a slow frame.
  • Stability: Fixed a crash on a missed lookup.

Quality of life

  • Quit option on the main menu.
  • Boot screens fade, A or Start skips the intro logos.
  • Portable Mode in the settings app keep to keep saves, caches and everything else in the game folder instead of the likes of appdata.
  • Choose sides shows each player's controller.
  • Aspect ratios up to 12:1, now set in the settings app only.
  • The frame rate setting defaults to your display's refresh rate.
  • Shorter settings text, a Window language option, and English by default if it's your first system language.

Thanks to icevirtue for some testing and feedback.

Have fun! Any issue, raise an issue.

Full Changelog: v1.3.0...v2.0.0

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