BIG CHANGES IN THIS VER:
Ports should open on your router through UPnP. I remembered my networking classes in college. No port forwarding (in most cases) Yay!
Send invites through Discord, it should pop up in the message box when a room has opened. People also playing the build should be able to ask to join the room too.
This should make online play a lot more seamless.
Special thanks to icevirtue for testing.
Still follows:
- Everyone needs this exact build. USA and Europe discs play together; Japanese discs play only Japanese.
- Open Online from the main menu with F5, the controller's Back button, or by holding L+R+Z. On Switch, hold L+R+Z.
- To host, choose Host, set the length and items under Match settings, then pick Choose teams. Allow the firewall prompt the first time.
- To join, pick the host under Nearby rooms on the same network, or use Join by address.
- Up to 4 consoles or PCs can play, with up to 2 players on each through Add player.
- Over the internet, everyone joins the same Tailscale or ZeroTier network, or the host forwards UDP port 41210. Room port in Online settings changes the port.
- Report desyncs, crashes and freezes, with your platform and how you connected. After a crash, send the strikers-crash-log file next to the game.
Enjoy :) this is a beta test, so, please expect bugs, alert me in the Mario Strikers discord or create an issue here.