github new-coke/strikers v1.9.8
Multiplayer Test Build 2

pre-release2 hours ago

BIG CHANGES IN THIS VER:

Ports should open on your router through UPnP. I remembered my networking classes in college. No port forwarding (in most cases) Yay!

Send invites through Discord, it should pop up in the message box when a room has opened. People also playing the build should be able to ask to join the room too.

This should make online play a lot more seamless.

Special thanks to icevirtue for testing.

Still follows:

  • Everyone needs this exact build. USA and Europe discs play together; Japanese discs play only Japanese.
  • Open Online from the main menu with F5, the controller's Back button, or by holding L+R+Z. On Switch, hold L+R+Z.
  • To host, choose Host, set the length and items under Match settings, then pick Choose teams. Allow the firewall prompt the first time.
  • To join, pick the host under Nearby rooms on the same network, or use Join by address.
  • Up to 4 consoles or PCs can play, with up to 2 players on each through Add player.
  • Over the internet, everyone joins the same Tailscale or ZeroTier network, or the host forwards UDP port 41210. Room port in Online settings changes the port.
  • Report desyncs, crashes and freezes, with your platform and how you connected. After a crash, send the strikers-crash-log file next to the game.

Enjoy :) this is a beta test, so, please expect bugs, alert me in the Mario Strikers discord or create an issue here.

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