Features and improvements
- Add a soft glow highlight for marked/tracked vehicles and stations, replacing the crisp outline used previously, with multisample anti-aliasing to keep the downscaled glow mask smooth
- Add an
offsetoption toMarker - Reduce per-frame picking overhead by disabling deck.gl's own unused automatic hover picking and combining ground/underground vehicle picking into a single GPU readback
- Schedule vehicle route-section transitions with a deadline-ordered queue instead of polling every active vehicle every frame
- Add Mapbox's procedural buildings to the map style, and include them in the 3D layer visibility toggle
Data Updates
- Update Odakyu timetables according to the schedule revision on July 6, 2026
- Update Keio timetables according to the schedule revision on August 16, 2026
- Update Tokyo Metro Ginza and Marunouchi line timetables according to the schedule revision on September 19, 2026
Bug fixes
- Fix z-fighting flicker between vehicles at the same position
- Skip blank lines when parsing GTFS files
- Fix route and station highlighting appearing more transparent than intended in underground mode