Changes since v4.0.0-rc.1
Features and improvements
- Add a
renderhook toThreeLayerso a custom layer can render to offscreen targets and run post-processing (such as bloom) before compositing onto the map - Fade markers in and out when they are added to or removed from the map
- Add Simplified Chinese user and developer guides. Thanks @narakai
Bug fixes
- Fix hidden markers intercepting pointer events, which blocked interaction with markers behind them