github myn/DisplayShadersPowerToy MultiMonitorPreview
Multi-Monitor Preview

latest release: V4.0
pre-releaseone month ago

This is not an official release. This is just a test build to validate multi-monitor support is working as expected.

Changes:

Add per-monitor configuration and selection UI
Introduced a per-monitor configuration system, enabling users to customize shader settings (layout and intensity) for each display.

  • Added monitor selection UI with visual representation and identification feature.
  • Introduced MonitorViewModel to manage monitor data and selection.
  • Enhanced DisplaySettings to support per-monitor settings with global fallbacks.
  • Updated shader configuration to include GlobalConfig and RenderProfile.
  • Refactored shader logic to apply per-monitor settings dynamically.
  • Improved settings persistence in the registry and configuration files.
  • Consolidated shader mask generation and improved resource management.
  • Enhanced logging for better traceability.
  • Performed code cleanup and refactoring for maintainability.

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