github mstan/TombaRecomp v0.8.0-alpha
TombaRecomp v0.8.0-alpha — OpenGL runtime overhaul

3 hours ago

Tomba! Recompiled — v0.8.0-alpha

This release moves Tomba to the latest psxrecomp runtime and promotes the
overhauled OpenGL path as the default renderer.

OpenGL and presentation

  • OpenGL presentation no longer performs synchronous per-frame GPU readbacks.
  • Painter-ordered primitive batching substantially reduces submission overhead
    while preserving PlayStation draw order and transparency behavior.
  • The RmlUi launcher exposes the current renderer and high-refresh presentation
    controls. Gameplay and audio simulation remain at the original guest rate.
  • The software renderer remains available as a reference and fallback.

Runtime and stability

  • Updated to framework commit c94fcd5, including the full-rate OpenGL work.
  • The relocated PlayStation kernel now uses byte-verified static dispatch.
    Runtime-patched kernel bodies fall back to the faithful interpreter instead
    of executing stale native translations.
  • BIOS HLE fast boot, authentic-timing turbo loads, memory cards, controller
    support, and experimental widescreen carry forward.

Before playing

Supply your own legally obtained PlayStation SCPH1001 BIOS and Tomba! (USA,
SCUS-94236) disc image. Neither is included in this package. This remains an
alpha release; keep overlay_captures.json private because it contains code
captured from your own disc.

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