Windows x64 setup-host prerelease for validating the first-run Generate & rebuild path reported in issue #5.
Built locally from TombaRecomp local/rbengine-bak-prerelease commit 77d622e, based on pushed master d8e5c75.
Framework pins in the asset:
- psxrecomp 8db51bf (local branch based on origin/feat/rbengine-bak 9dad1b7)
- recomp-ui ad2f3e2
- recomp-net 268e74f
- retcomm-rbengine ebd94a4
Local rbengine-bak fixes included in the packaged psxrecomp tree, not pushed to psxrecomp remote yet:
- autocompile: include overlay_api.h so PSX_OVERLAY_FLAVOR defaults are visible
- netplay: add no-op psx_netplay_link_desynced stub for PSX_NETPLAY=OFF setup-host builds
Build notes:
- Setup-host mode: no game disc, retail BIOS, or generated game C included.
- Windows x64 only.
- Vulkan disabled in this local build because this machine does not have MSYS Vulkan headers/glslc installed.
- SHA256: FBDC2037CCDB6450D55EB3129FAEEBEA106DFCC0ABEDC668BD1C3BDB792C7A97
What's Changed
- Fix CI release build by @TechnicallyComputers in #27
Full Changelog: v0.12.0-alpha...v0.12.1-rbengine-bak.1