This release enables the first MPH math HLE shortcuts: native scale/add, cross-product, and transform/translation routines. They replace whole operations while preserving the interface used by the game. HLE is the default in the MPH developer build scripts; developers can select LLE at build time. There is no player-facing runtime switch.
- Focused campaign validation exercised the shortcuts in Celestial Gateway, Ice Hive, and Gorea phase 2, including weapons, morphing, scanning, movement, and boss attacks.
- One offline Combat Hall match with three bots exercised movement, firing, and morphing. Both CPUs continued normally, and inspected screenshots showed ordinary gameplay.
- The 1,536 arithmetic, overlapping-buffer, unaligned-access, and return-contract checks passed. Standalone headless execution samples ran above real time on the test PC; no HLE/LLE comparison or large overall FPS gain is claimed.
- Retains v0.7.5's campaign coverage and Omega Cannon control fix. The separate report of persistent graphics-quality reduction remains under investigation.
- Fixes Linux packaging validation so an optional shard cache is correctly checked when present.
Windows and Linux/Steam Deck packages contain all 266 declared banks and nine compatible prebuilt native shards. Linux is built on Ubuntu 22.04 with a maximum required GLIBC version of 2.35. Packages contain no ROM, BIOS, firmware, saves, or private captures. Supply your own supported USA revision-0 ROM.
This remains an alpha. These focused checks do not establish complete game coverage, a completed boss fight or match, online stability, or interactive display/audio pacing on every machine.
Framework: 74efebb5a462e11f2e7eb42f54037d81fa056243. UI: e45e1f3062731abc188e351cad3608730b01fa12.