github mstan/MetroidPrimeHuntersRecomp v0.7.13-alpha

29 minutes ago

Windows v0.7.13-alpha

  • Join adaptive widescreen cockpit and visor background panels using their original artwork, while preserving instruments and native-aspect HUD placement.
  • Add experimental 6x, 8x and 12x internal rendering choices. At 16:9, 12x exceeds a 3840x2160 3D raster. Higher scales require more GPU time and memory.
  • Retain the default 4x internal rendering and 8-sample AA. Existing saved settings and native game saves remain supported. Execution save states are build-specific.

Validation: Windows native-OpenGL runner, launcher and recompiler builds; configuration, HUD compositor and launcher-provider tests pass. The package verifies all 266 banks, seven matching native cache modules, dependency/license closure and private-payload exclusions. ZIP integrity and packaged source/configuration checks pass.

Windows-only update; Linux downloads are unchanged. This remains an early alpha, and online play remains experimental. Provide your own supported USA revision-0 cartridge dump. No ROM, retail BIOS/firmware or saves are included.

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