MetroidPrimeHuntersRecomp v0.4.3-alpha
Patch release after v0.4.2-alpha.
Included
- Pins ndsrecomp to
9f2f8f3f531fb084a15f4d924e875334d9d8209d. - Passes the launcher Fullscreen setting through to the runner as
--fullscreen off|borderless|exclusive. - Honors the launcher's Stacked/Separate window setting instead of forcing
separate windows whenever Adaptive Widescreen or Prime Controls are enabled. - Guards the compute renderer's texture-size uniform update so Intel OpenGL
drivers do not receiveInvTextureSizewrites while a no-texture raster
program is current. - Enables melonDS high-resolution vertex coordinates when internal resolution
is above 1x, reducing native-grid wobble in HD rendering. - Allows the direct OpenGL top-screen presenter for native-HD output even when
Adaptive Widescreen is off. - Keeps native-width direct-presenter output at 4:3 with black bars instead of
stretching it across wide/fullscreen windows. - Retains the v0.4.2 public Tab turbo default-off fix and the v0.4.1 Nintendo
WFC reconnect and same-machine local Multi-Card runtime-bank fixes.
Validated scope
- ndsrecomp Windows runner build succeeded; all 15 runner tests passed.
- ndsrecomp Linux runner build succeeded; all 15 runner tests passed.
- MPH launcher
mph_mod_provider_testpassed on Windows and Linux. - Windows release package built with
tools/build-windows.ps1 -Version 0.4.3. - Linux AppImage built with
tools/build-linux.sh --version 0.4.3; AppImage
layout validation passed.
Validation Needed
- Affected Intel OpenGL users should retest the startup crash / blank-screen
path. - HD-rendering users should visually compare native-HD upscaling, texture
wobble, mission briefing/FMV aspect ratio, and Adaptive Widescreen behavior. - Window-setting reporters should retest Stacked, Separate, Borderless
fullscreen, and Exclusive fullscreen from the launcher.
Known limits
- Steam Deck / older-glibc compatibility is not fixed by this release.
- European ROM support is not included.
- Online cross-machine play remains unvalidated.
- Local wireless has been validated on one machine only.
- Several renderer compatibility, adaptive-widescreen visibility, and
performance issues remain under active investigation.
Artifact
MetroidPrimeHuntersRecomp-windows-x64-v0.4.3.zip- SHA-256:
0684C524816CD8874571B5E54EC7BA1CED6594924C6CEED7877D34B883497018 MetroidPrimeHuntersRecomp-linux-v0.4.3-x86_64.AppImage- SHA-256:
18d60c3fd26f2812aa808f64309f5b1e33614bcbcd62128561d4cbe486d9fb0e