github mstan/MetroidPrimeHuntersRecomp v0.4.2-alpha
Metroid Prime Hunters Recomp v0.4.2-alpha

pre-releaseone hour ago

MetroidPrimeHuntersRecomp v0.4.2-alpha

Patch release after v0.4.1-alpha.

Included

  • Pins ndsrecomp to 9ddd3a35a8d96d374acb39497e40e6bce46b99ea.
  • Disables the developer Tab turbo shortcut in public builds by default, so it
    no longer conflicts with MPH's default virtual-stylus binding.
  • Keeps developer speed control available only by explicit runner opt-in with
    --tab-turbo on or through the debug-server turbo command.
  • Clears any frontend Tab turbo latch on focus loss.
  • Retains the v0.4.1 Nintendo WFC reconnect and same-machine local Multi-Card
    runtime-bank fixes.

Validated scope

  • ndsrecomp runner build succeeded at the pinned framework commit; all 15 runner
    tests passed.
  • Windows release package built with tools/build-windows.ps1 -Version 0.4.2;
    archive inspection found no ROM, BIOS, firmware, save, generated source, or
    unsafe ZIP entries.
  • Linux AppImage built with tools/build-linux.sh --version 0.4.2; AppImage
    layout validation passed.
  • MPH launcher mph_mod_provider_test passed.
  • Manual launch before this patch reproduced the public Tab turbo latch at
    elevated FPS; this patch removes that default public trigger.

Known limits

  • Online cross-machine play remains unvalidated.
  • Local wireless has been validated on one machine only.
  • Campaign, traversal, combat, save reload, and widescreen presentation coverage
    are still incomplete.
  • Several renderer compatibility and HD presentation issues remain under active
    investigation.

Artifact

  • MetroidPrimeHuntersRecomp-windows-x64-v0.4.2.zip
  • SHA-256:
    FB236426EA7D37DD0881AD458C6969D5DB29A39C1310D419807CD85B4D991AFD
  • MetroidPrimeHuntersRecomp-linux-v0.4.2-x86_64.AppImage
  • SHA-256:
    63487a83428573286aa3f5630a3093443fed1032f15e9cb4a25bba6a4d5d61db

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