MegaManX6Recomp v1.0.5
v1.0.5 is a controller and video-behavior patch release.
Controller rumble
- Implemented the PlayStation DualShock
0x4Dmotor-map negotiation used by
Mega Man X6 and routed subsequent small/large motor values to SDL3. - Added per-controller stop, disconnect, and capability handling so vibration
cannot remain active after the game stops requesting it. - Preserved compatibility with v1.0.4 and older savestates; older states load
with the standard DualShock motor map and both motors safely stopped.
FMV defaults
- The Capcom logo and opening video now play normally when their skip mods are
disabled. - Removed the deprecated generic Skip FMVs launcher setting from this game.
The separate opt-in Capcom and opening skip features under Mods are now
the only controls for this behavior. - Added a release-config regression check so packaged builds cannot silently
re-enable the legacy auto-skip value.
Windows x64 and Linux x86_64 AppImage packages are provided. Existing memory
cards, settings, legally obtained disc images, and older savestates remain
compatible with v1.0.5.