github mstan/MegaManX5Recomp v0.1.0-alpha
MegaManX5Recomp v0.1.0-alpha

4 hours ago

Mega Man X5 now includes AOT native shards freshly extracted from the original USA disc. Windows and Linux release scripts build and audit all 53 configured code images plus the BIOS resident helper on every invocation, including when base regeneration is skipped.

Both packages contain 100 audited native pairs and 14,793 guarded entries. The audit verifies native manifests against original bytes. Four data-table members and two code members with unestablished loader selection are explicitly excluded; full static coverage is not claimed. Interpreter and runtime compilation fallback remain available.

Validated: original-disc SHA-1 and loader evidence, complete configured inventory and artifact hashes on both platforms, Windows system DLL imports, Linux layout/cache-preservation checks, mod checks, and title-screen boot with runtime compilation disabled. Gameplay, audio, graphics and performance spot checks remain for user validation.

Each package includes docs/AOT_OVERLAYS.md and AOT_CACHE_AUDIT.json. Supply your own Mega Man X5 USA disc (SLUS-01334); no game disc or retail BIOS is included.

SHA-256:

  • Windows ZIP: 3e5dfea86184cb2ff05372e012cef8d94e89119105f7a0268a14f9e24b47e590
  • Linux AppImage: 00040f8701738c9c11d215c1f3cf4cf539709ec02c4e1d77019c37ea9ca26843

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