Windows ZIP and Linux x86_64 AppImage. Both players must use this release and the same original disc. Unified cameras and Stacked lifebars remain defaults; Split is experimental.
- Fixes P2-led Split Mushroom room progression and portal-platform collision after retries, including safe incoming landings.
- Keeps independent player cameras/HUDs during catch-up instead of switching P2 to P1's view under load.
- Applies X5's aligned state-copy optimization: camera copies use63 rather than252 guest-memory accesses. Wider Split performance remains under playtest.
- Automatically logs startup and public account failures, including before gameplay recording begins. Send both peers' newest
startup-*.logfiles fromsaves/diagnosticsbeside the executable/AppImage;startup-log-location.txtgives the latest path.
Production checks:24 Windows /23 Linux tests pass. Packaged hidden launchers, complete room offers, execution identity and co-op profile match across platforms. Both packaged applications create portable startup logs. Development controls are disabled; no disc, retail BIOS, saves or private recordings are bundled. AppImage requires glibc2.38 or newer.
The second/purple Mushroom staircase was reached through the native preceding-section ending using development skips; its reported floating and brief arrival glitch remain unreproduced. Elevator ascent/exit passes with panels destroyed through their native states; destroy the overhead panels when playing because ceiling crush is authentic. The old intro-act2 WARNING report still needs current evidence. Discord/WAN investigation is parked, and intermittent co-op removal remains on the backlog.