Mega Man X4 Recompiled - v0.1.1-coop-playtest.26
Safer teleport recovery and correct scenery when Player 2 continues alone.
- Teleport safety: If a player is teleporting when their partner dies,
the living player now recovers near their departure point with working
controls. Landing positions are checked against terrain. An arrival that
already committed to the next room stays in that room; shared lives and
genuine deaths are preserved. - Web Spider: Fixed incorrect scenery in the second section during local
Unified co-op when Player 1 is dead and Player 2 continues alone.
Includes all Playtest 25 fixes. Windows ZIP and Linux x86_64 AppImage.
Both netplay peers must update. Unified cameras and Stacked lifebars remain
the defaults; Split is experimental. Boss scaling and Fight Double and Iris
remain optional and default off. Scaling's cooldown method defaults to Separate
for each player, with Reduced shared cooldowns available.
Campaign memory-card saves carry forward. Use those when updating between
playtests. The earlier unconfirmed intro-door crash (item53) and Storm Owl arena
wall/camera report (item89) remain open.
Leave Input Display and Recording enabled and look for REC. If a bug
recurs, note its video timestamp, quit normally, and send the complete
saves/diagnostics folder beside the executable or AppImage. For netplay,
include folders from both peers.