github mstan/MegaManX4Recomp v0.1.1-coop-playtest.20
Co-op Playtest 20 - Windows + Linux

2 hours ago

Mega Man X4 Recompiled - v0.1.1-coop-playtest.20

Fixes for co-op boss doors, Zero versus Double, and the optional Iris fight.

  • Colonel: With Both-player doors enabled, the fight waits until the pair
    finishes crossing. This fixes the door interruption that could kill P1 and
    leave P2 trapped.
  • Double: Zero's spinning jump attack now deals damage, including as P2.
  • Iris in X's story: The optional encounter loads the correct sprites and
    can start after both players cross her boss door.

Includes all Playtest 19 fixes. Windows ZIP and Linux x86_64 AppImage.
Both netplay peers must update. Unified cameras and Stacked lifebars remain
the defaults; Split is experimental. Fight Double and Iris remains optional
and default off. Campaign memory-card saves carry forward.

Still under investigation: P2 disappearing at Sigma stage 3 entry. A new
hidden two-peer Split netplay attempt completed the transition with P1 dead and
P2 visible and controllable on both screens. This release does not claim a fix
for that report.

Diagnostics default on in fresh installs. Keep Input Display and Recording
enabled and look for REC. If the disappearance recurs, note the video
timestamp, quit normally, and send the complete saves/diagnostics folder
beside the executable or AppImage from both peers.

Known issues and numbered checklist.

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