Mega Man X2 0.1.3 — startup fix and engine update.
Startup
Startup to the first frame drops from about 30 seconds to about half a second.
The delay came from unbuffered console output, which could wait on the disk
for every character when output was redirected
(snesrecomp#129).
Engine
Moves to the current snesrecomp engine (b39da56) and recomp-ui. That
includes RDNMI vblank latching, 16-bit indexed read timing, nested-interpreter
deadline unwinds, the save-state menu (keybinds.ini), and a soft-reset fix
for titles without an SPC player.
Packaging
Built against SDL3 3.4.12, so libiconv-2.dll is no longer shipped. Verified
by launching from the extracted zip with PATH stripped to the Windows
system directories.
Install
Extract the whole folder and run the executable. Supply your own
legally-obtained ROM when prompted — the ROM is never redistributed.
Linux/macOS: not rebuilt for this release.