github mstan/FZeroSNESRecomp v1.1.0
FZeroSNESRecomp 1.1.0

latest releases: v1.8.3, v1.8.2, v1.8.1...
one month ago

Changelog

1.1.0 — 2026-09-07

  • Added a native Mode 7 renderer for 16:9, 21:9, 32:9 and Fit to window.
  • Preserved stock 4:3 rendering. Race HUD groups anchor to the outer edges;
    menus and course-intro text remain centered.
  • Extended opponent projection/activation to the current viewport through
    original game routines. Viewport changes apply at simulation boundaries.
  • Added separate Widescreen and Presentation FPS built-in plugins in recomp-ui,
    each with independent toggles and settings.
  • Added Auto refresh and 60/90/120/144/165/240/360 FPS presentation. Simulation
    stays at 60.098811862 Hz; native camera/car interpolation never writes game state.
  • Added aspect/FPS shortcuts, pause/minimize pacing, soft reset, deterministic
    input/window replays and snapshot capture tools.
  • Fixed stale sprites appearing in wide margins and separated course-title text.

Owner playtest accepted the checkpoint for release. See
validation evidence and limits.
This is the first semantic-version tag; the previous WIP binary was labeled 1.0.

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