This patch improves the experimental temporal frame-blending mod and trims the launcher package to PlayStation-only assets.
Frame blending
- Replaces full-frame crossfade with motion-adaptive clarity. Large pixel changes switch cleanly, substantially reducing double-image trails around moving characters and scenery.
- Removes the old Legacy/Linear dropdown; clarity is now the single interpolation path.
- Follows display refresh by default, with fixed 60, 120, 144, and 165 presentation-rate choices retained.
- Guest simulation, physics, timers, animation, and audio remain at stock cadence. This is temporal blending, not motion-vector frame generation.
Packaging
- Includes the recomp-ui asset-scoping update: common launcher chrome plus PlayStation art only, without assets belonging to other consoles.
- Includes the MIT-licensed OpenBIOS and its notice. It does not include the Ape Escape disc, retail BIOS, saves, or game assets.
Windows x64 ZIP SHA-256: 5D8F60B67DEE38FB43E9692779DD8721637E232C647AA26040601BB481FD1B73