https://github.com/mrdoob/three.js/wiki/Migration-Guide#179--180
https://github.com/mrdoob/three.js/milestone/93?closed=1
- Global
- AnimationClip
- Bindings
- ClippingNode
- ExternalTexture
- Support
copy()
,clone()
. #31731 (@donmccurdy)
- Support
- GLSLNodeBuilder
- Fix
texelFetch*()
code generation with depth textures. #31760 (@shotamatsuda) - Fix
texture()
code generation for depth texture. #31770 (@shotamatsuda)
- Fix
- Material
- NodeBuilderState
- Fix type of
bindingsReference
increateBindings()
. #31678 (@cmhhelgeson)
- Fix type of
- PointsNodeMaterial
- Fix scaling bugs. #31627, #31707 (@WestLangley)
- Fix broken point primitive rendering. #31702 (@Mugen87)
- Improve JSDoc. #31703 (@Mugen87, @WestLangley)
- Renderer
- RenderObject
- Sampler
- Sprite
- Improve JSDoc. #31642 (@cmhhelgeson)
- SpriteNodeMaterial
- Honor
sizeAttenuation
for perspective camera only. #31628 (@WestLangley)
- Honor
- TSL
- Add texture offset feature. #31715 (@shotamatsuda)
- Refine pow2/3/4 and remove polyfill for Windows. #31720 (@shotamatsuda)
- Improve camera array support and introduce
cameraViewport
. #31615 (@RenaudRohlinger) - Replace
Proxy
approach with prototypes. #31691 (@sunag) - Fix update type of
screenDPR
. #31706 (@Mugen87) - Fix type propagation in members. #31699 (@sunag)
- Fix member type in function layout. #31609 (@sunag)
- Fixed persistent reference of the first stack. #31717 (@sunag)
- Uniformly implement resolution scale. #31697 (@Mugen87)
- Fix performance of
viewportTexture()
. #31591, #31599 (@sunag, @Mugen87) - Add
SubgroupFunctionNode
with compute reduction demo. #31378 (@cmhhelgeson) - Introduce
uniformFlow()
. #31531 (@cmhhelgeson) - Fix instance buffer size in
instance()
. #31608 (@ahaensler) - Fix missing
getMemberType()
incontext()
. #31601 (@sunag) - Use dynamic parameters eval for
Fn()
. #31592 (@sunag) - Improve error message for operators with void values. #31593 (@sunag)
- Improve warnings. #31562 (@sunag)
- Add AA-samples parameter to reflector-node. #31542 (@NoxDawnsong)
- Improve
Fn()
warning if not invoked. #31552 (@sunag) - Fix assignment to swizzled for var intent. #31647 (@sunag)
- Show an error message if no stack defined for assign operation. #31756 (@sunag)
- Fix bitcast type resolver. #31746 (@cmhhelgeson)
- Fix primitive vector conversion,
vec*
withivec*
. #31793 (@sunag) - Add bitcast functions and transpiler support. #31781 (@cmhhelgeson)
- Export
screenDPR
. #31809 (@shotamatsuda)
- WebGLBackend
- WebGPUBackend
- WebGPURenderer
- Fix broken worker support. #31607 (@Mugen87)
- Fix
rgb9e5ufloat
usage andrg11b10ufloat
constant value. #31698 (@Mugen87) - Add HDR support. #29573 (@RenaudRohlinger, @donmccurdy)
- Support
ExternalTexture
withGPUTexture
#31653 (@donmccurdy) - Fix rendering into mips. #31645 (@Mugen87)
- Add support for manual mipmaps for regular textures. #31637 (@Mugen87)
- Add support for manual mipmaps for cube textures. #31639 (@Mugen87)
- Add warning when video textures with invalid color spaces are used. #31569 (@ycw)
- Fix MSAA using mipmap levels. #31544 (@NoxDawnsong)
- Add missing
rgba8unorm-srgb
toWebGPUTextureUtils
. #31655 (@Mugen87) - Add support for BC4 and BC5 texture compression. #31737 (@Mugen87)
- Fix
Texture.onUpdate()
call. #31752 (@Berthur) - Fix timestamp query conflict. #31762 (@sunag)
- Align
frontFace
andcullMode
setup. #31784, #31769 (@sunag, @Mugen87)
- WebGPUTextureUtils
- XRManager
- Lazily initialise
XRWebGLBinding
in XR managers. #31648 (@harryhjsh) - Fix typo in getBinding JSDoc. #31656 (@vincentfretin)
- Lazily initialise
Docs
- Improve JSDoc. #31733, #31742, #31754, #31773, #31772 (@s-rigaud, @Mugen87)
- Improve Chinese translation. #31616, #31795, #31797 (@IanDingMing, @mmjinglin163)
- Improve
WebXRManager
page. #31657 (@harryhjsh)
Manual
- Improve Chinese translation. #31635, #31574, #31575, #31589, #31590 (@HappyColour, @yuangang123)
- Fix missing
href
parameters formanual/#xx/lights
. #31763 (@Rikahei) - Fix double open hyperlink by open in new tab. #31780 (@Rikahei)
Examples
- Clean up. #31725, #31700, #31696, #31643, #31623, #31651, #31736, #31738 (@Methuselah96, @linbingquan, @Mugen87, @WestLangley)
- Add
webgpu_multiple_elements
example. #31724, #31782 (@sunag) - Add WebGPU KTX2 test demo. #31714 (@Mugen87)
- Add reflector
resolutionScale
towebgl_mirror
example. #31692 (@WestLangley) - Add GLTF progressive example. #31625 (@marwie)
- Add WebGPU check to some compute demos. #31685 (@Mugen87)
- Improve comments in
webgpu_custom_fog_background
example. #31626 (@WestLangley) - Fix
webgpu_compute_particles_fluid
GUI. #31570 (@ycw) - Rename reversed depth buffer example. #31563 (@WestLangley)
- Align
webgpu_camera
with WebGL demo. #31594 (@WestLangley) - Add TSL Procedural Wood Material. #31640, #31786 (@SeeleyLogan, @bhouston)
- Add KHR animation pointer example page. #31761 (@marwie)
- Added CSS3D + WebGL example. #31572 (@mrdoob)
- Add FastHDR environment example page #31749 (@marwie)
Addons
-
DepthOfFieldNode
-
DragControls
- Fix firing events when actions are disabled. #31612 (@ahaensler)
-
FirstPersonControls
- Fix dispose not release listener. #31606 (@314159265358x)
-
GLTFExporter
-
GTAONode
-
KTX2Loader
- Fix WebGPU feature detection. #31721 (@Mugen87)
- Add
VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT
. #31689 (@hybridherbst) - Support
generateMipmaps=true
. #31621 (@donmccurdy) - Support RGB9E5. #31611 (@donmccurdy)
- Support R11G11B10 in loader and renderers. #31613 (@donmccurdy)
- Support for BC4, BC5. #31713 (@donmccurdy)
- Add PVRTC1 RGBA support. #31771 (@donmccurdy)
-
RGBELoader
-
RGBMLoader
-
ShadowMapViewerGPU
-
SSRPass
-
SSRNode
-
TSL
-
TSL Transpiler
Tests