github moss-apps/Flick 0.22.1-beta.3
Flick 0.22.1-beta.3

3 hours ago
officialpost

Audio reliability fixes, bit-perfect/USB correctness, and player layout polish.

Audio Reliability

  • Silent Rust-engine output is detected and recovered — callback failures, zero-channel output, and undersized mix buffers raise an "output lost" event, and the app respawns the engine and resumes the current track instead of staying silent.
  • Repeated failures fall back to the Android player — two engine failures within two minutes switch playback to just_audio/ExoPlayer rather than looping on the same broken output.
  • SAF/content:// libraries play again on the standard engine — local sources no longer carry an empty headers map into just_audio, which had routed them through its HTTP proxy and failed with "Unsupported scheme 'content'".
  • Rust and USB DAC engines stage content:// sources correctly — the native staging bridge rejected small byte counts, which blocked SAF files on the High Quality and bit-perfect engines.
  • Managed output failures now carry burst/format details for easier triage.

Bit-Perfect & EQ

  • Bit-perfect USB takes precedence over the parametric EQ — PEQ no longer forces the Rust engine ahead of the bit-perfect preference, so enabling Bit-perfect is no longer silently ineffective when PEQ is active.
  • PEQ is bypassed on the direct USB path, with a note in UAC2 preferences; the audio route re-resolves as soon as the Bit-perfect toggle changes.

Player & Layout

  • Configurable artwork placement — artwork and text offsets move independently in the player card, so album art can be nudged without shifting the title and artist.
  • Playback-path errors now include the failing track.
  • The floating island defaults to disabled.

Builds & Flavors

  • This GitHub download uses the full flavor — it declares All Files Access (MANAGE_EXTERNAL_STORAGE) for the raw Rust filesystem scanner and complete DSD/WavPack coverage. Build: flutter build apk --flavor full --release.
  • Google Play uses the play flavor — no All Files Access (Play policy for media apps); it scans via MediaStore/SAF plus the DSD/DSF/WavPack reconciliation path. Build: flutter build appbundle --flavor play --release.
  • Both flavors share applicationId com.mossapps.flick, so either installs over the other.

Getting Started

  1. Bit-perfect: Settings → USB DAC (UAC2) → enable Bit-perfect output
  2. Parametric EQ: Settings → Audio → Equalizer
  3. Player artwork placement: full player → layout options → artwork/text offsets

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