github mlp2069/aiosports v1.0.3

latest releases: v1.7.0, v1.6.7, v1.6.6...
17 days ago

v1.0.3 (2026-09-13)

A quiet release. A restart no longer costs the server minutes of work, the stream relay handles keyed streams, and a dropped connection gets a second try.

Bug Fixes

  • streams: answer a chunk that has gone as a 404 so a player skips it instead of choking on it, and relay keys and init sections under names that say what they are (6ac3c09)
  • providers: try a connection the host cut off once more before giving up on it (8906837)

Performance Improvements

  • cache: keep finished cards, fetched logos, the catalog and the logo and fixture indexes on the data volume, and serve the saved catalog the moment the server is up, so a restart no longer redraws every cover, refetches every logo or re-reads every source (f5e7cc8)
  • cache: stop the card warmer's own reads from minting streams, which was most of a restart's cpu: 33 matches minted and 52 decrypts, for tokens nobody would use (a04bbb9)

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