You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation
- Compiling for apple m1 ok
- since linux/arm64 support where added 2020/10
- Loading android libraries broken
- we received a crash report, mmap returned map failed
- unable to debug mmap failure's without access to m1 hardware
- No m1 ci on github actions
macOS x86_64 has no native OpenGL ES 2 or 3 framework
- translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
Changelog
Fix music not loading in Minecraft 1.19.60
Fix marketplace content download
file-picker set default savefile name
Implement share
Implement launchUri
Improved version string
Temporary fix for high CPU
Revert a change, which caused a crash on a intelhd3000 GPU
Add setClipboard
Support for openFile and saveFile
refactor event handling to fix gamepad input under Minecraft 1.19.60 or higher
Fix keyboard on 1.19.70.22
Revert a change, which caused a stack corruption error on arm64 AppImage
Add angle-backend option for macOS to opt in to use the metal backend
Fix troubleshooter has shown SSSE3 issues instead of the actual error
google play api include more details in http errors
Updated outdated links to old issues in the UI
Fix desktop file not working under fedora