github minecraft-linux/macos-builder v0.8.1-395

latest releases: v1.0.1-477, v0.15.2-474, v0.15.1-473...
19 months ago

You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation

  • Compiling for apple m1 ok
    • since linux/arm64 support where added 2020/10
  • Loading android libraries broken
    • we received a crash report, mmap returned map failed
    • unable to debug mmap failure's without access to m1 hardware
    • No m1 ci on github actions

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal disabled due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

Changelog

  • reorder nativecallbacks: This fixes the random loading freeze on 56% during loading the game by @ChristopherHX
    * Set isChromebook to true: Makes the game more optimized for computer by default (Classic UI by default, smaller GUI scale, outline selection on by default) by @GameParrot
    * Fix white mob / leaf glitch macOS by @GameParrot
    * increase stability: synchonize x11 client library access, since 1.18.30+ no longer render in the main thread by @ChristopherHX
    * allow building with snmalloc by @ChristopherHX
    Fixed an issue while pressing add new profile and the versions combobox has been empty

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