You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation
- Compiling for apple m1 ok
- since linux/arm64 support where added 2020/10
- Loading android libraries broken
- we received a crash report, mmap returned map failed
- unable to debug mmap failure's without access to m1 hardware
- No m1 ci on github actions
macOS x86_64 has no native OpenGL ES 2 or 3 framework, translating the api via google/angle to OpenGL (Metal disabled due to bug reports) leads to some graphic anomalies
- glowing sheeps, spiders and enchanted stuff
- the macOS dark mode might help a little bit
- lower resolutions reduce this glitch
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
Changelog
Fix 1.19.51.01 (arm64) by @0xCatPKG in https://github.com/minecraft-linux/mcpelauncher-manifest/pull/755
Fix viewing marketplace (1.16.210+) and using skin editor (1.18.30+)
Fix for 1.19.60.26 by @ChristopherHX in https://github.com/minecraft-linux/mcpelauncher-manifest/pull/759
Make xbox http client async by @ChristopherHX in #752
1.19.60.25 symbols by @0xCatPKG #752
Fix minecraft logo aspect ratio in old qt5 versions
Fix undefined behavior http 405