You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
macOS x86_64 has no native OpenGL ES 2 or 3 framework
- translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
macOS/m1 mode is experimental and is very unstable, since macOS 14 you are no longer able to use the intel game client and have to use the m1/arm64-v8 game client
Please leave a comment minecraft-linux/mcpelauncher-manifest#819 if the arm64 game launcher doesn't work at all on your m1/m2 mac, together with the whole log file of the crash or the log after a force quit
Changelog
Fix fake AAsset loader to work with 1.20.50.21 (ChristopherHX)
AInputQueue mouse input for breaking changes in 1.20.50.22 (GameParrot)
Build bookworm based AppImages (ChristopherHX)
Fix xbox live ssl problems in arm64 debs (ChristopherHX)