github mikermak/hotd2-vr v0.3-test1
Test build: The Maze of the Kings, the hero's staff

pre-release4 hours ago

Test build. Played on a Quest 3; PCVR is still untested in a headset. Tell me how it goes (issues or Reddit).

New: The Maze of the Kings (experimental)

Sega's 2002 NAOMI light-gun game by the HOTD team now plays in VR too.

  • The hero's staff in your hand instead of a gun, made from your own copy the first time it starts (the game plays its attract demo by itself for a few seconds, behind a panel; B skips it). His glove goes on your other hand.
  • Wider view: the maze is widened from 60 to 90 degrees in the game itself, and people and objects beside you are no longer cut away.
  • HUD, subtitles and menus on a flat panel; no shot flash in your face and no floating "PRESS 2P START".
  • Two guns work as in HOTD2.
  • What to put in the headset's Download folder: your own MAME set, mok.zip (with 317-0333-com.pic, and the NAOMI BIOS in it or as naomi.zip next to it) plus the folder mok with gds-0022.chd (a .cue or .gdi works too). With more than one game on the headset, the setup panel asks which one to play.

Fixed

  • Opening the app again while a game was still running brought back the old game instead of the one you picked.
  • Floor streaks in The Maze of the Kings.

Everything from v0.2-test1 is still in: download and play, the agent's hands made on the headset, the US version, two guns, PCVR. Install steps and controls: see the README. Updating: install the new APK over the old one with SideQuest; your saves and hands stay.

No game is included: you need your own copy. Unofficial fan project, not affiliated with Sega. Source: this repository (GPL).

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