github migueldeicaza/SwiftGodotKit v4.6.1
SwiftGodotKit v4.6.1

4 hours ago

SwiftGodotKit v4.6.1 fixes iOS embedding and adds a complete SwiftUI sample for macOS and iOS.

  • Uses the corrected Godot v4.6.5 Apple binaries.
  • Hosts Godot through the supported embeddable rendering-layer APIs.
  • Adds iOS device and simulator support, including the OpenGL compatibility path for the simulator.
  • Fixes touch method bindings and touch lifecycle forwarding.
  • Adds the Save the Axolotl SwiftUI sample, source project, packaged PCK, and license notices.
  • Updates TrivialSample to run the same packaged game.
  • Adds static-archive validation to prevent standalone _main objects from entering iOS payloads.

Minimum platforms: macOS 14 and iOS 17. See third-party notices.

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