github migueldeicaza/SwiftGodot v0.4

latest releases: 0.32, 0.31, 4.1...
6 months ago

Jumbo release:

  • New object lookup system
  • Convenience for NodePath
  • Utility functions exposed
  • Vararg support in methods
  • Lots of bug fixes in the binding to deal with Godot idiosyncrasies.
  • No longer surfaces GString, instead hides the Godot string everywhere and surfaces a Swift string
  • Implementation of Packed* and their indexers
  • Types are now hashable
  • Handles subclasses of Ref
  • Documentation upgrade
  • Annotate some methods with @discardableResult
  • Signals are now surfaced in the API
  • Indexers for dictionaries

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