github migueldeicaza/SwiftGodot v0.19

latest releases: 0.32, 0.31, 4.1...
2 months ago

Convenience macros to register Godot classes and surface properties and methods
is now available.

This release uses the new Macro facilities in Swift 5.9 to remove a
lot of boilerplate code. Now creating a Godot class is much simpler
you only use a @Godot attribute on your class, and use the @Export
and @Callable attributes on it to surface variables/properties and
methods.

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