github migueldeicaza/SwiftGodot 0.36

latest releases: 0.42.0, 0.41.0, 0.40.0...
6 months ago

Many math functions are now backed by direct swift calls, rather than
marshaling parameters, and calling Godot (Nathan Van Fleet).

@SceneTree path argument is now optional (Marquis Kurt)

Size reduction in binary by using call_object_method_bind_v (@pcbeard)

Vas improvements in @callable array return types and @export - now it
supports VariantCollection and ObjectCollection (Estevan Hernandez)

Fixes the default arguments for StringNames (Mikhail Tishin)

Fix static method generation for built-in structs (Mikhail Tishin)

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