Support for XR SDK
- Persist local anchors on HoloLens via XR SDK/MR OpenXR extensions.
- Improved support for Unity 2020.
- Auto-migration tested and working.
- Auto-migration tested and working.
- Improved support for XR SDK.
- Support direct coding to ARCore.
- See sample here.
- See sample here.
- Space Pin visualization (awesome community contribution).
- See sample usage here.
- See sample usage here.
- Update to MRTK v2.5.4.
- Some advance fixes from MRTK v2.6.0.
- Internal anchor density options to improve performance in very large spaces.
- See notes here.
- See notes here.
- Support for iOS as well as HoloLens and Android, via XR SDK.
- See setup instructions here.
- Full iOS support waiting on a FrozenWorld Engine release, expected in the next few weeks.
- See setup instructions here.
- Minor bug fixes and documentation improvements.