Changelog
Commits from v2.4.1 to v2.5.0
Andrew Mickelson (27 commits)
- Bump to version 2.5.0
- Issue #481: Allow use of any of the 'magic tokens' in emulator arguments
- Fix some compile warnings
- Optimization for quicker artwork loading
- [Windows] extra measures to stop losing foreground focus
- [Windows] Issue #482 - Fix for unicode filenames in squirrel standard lib
- Added "Please Wait" message
- [Windows] Fix handling of unicode characters in filenames
- Added fe.get_text() function for getting translated strings from a script
- Switched to use libcurl for network scraping (#486)
- Fixed pause on raspberry pi
- Added Pause Emulator functionality (#479)
- [linux] Always close frontend window when launching from fullscreen mode linux
- Issue #334 - removed git dependency from Makefile
- [Windows] make output from fe.plugin_command() consistent with Linux/OS X
- Issues #379, #248 - Fix to allow user to escape hung artwork scraping
- Added ChangedTag transition when a game is faved or tagged
- Update expat xml parser to version 2.2.6 (#480)
- Issue #472 - Added setting to control pointer moving on emu launch
- Issue # 325 - tweaked selection acceleration, added the "selection_max_step" option to attract.cfg
- Issue #471 - fix scraping of overview info (blank entries)
Keil Miller (1 commits)
- Display link typo resolved (#485)
Matthew Barnes (1 commits)
- Add 'Exit Message' option to General settings (#363)
Radek Dutkiewicz (2 commits)
- Added Overlay.Favourite command to Transition.ShowOverlay (#484)
- Added BlendMode.Subtract, fixed line endings in default shader files (#477)
xin (1 commits)
- Improve french translation (#495)