- Audio : automatically cleanup
onend
callbacks inme.audio.play
- Audio :
me.audio.play
now applies theloop
,onend
, andvolume
properties only to the expected sound instance ID - Audio : fix
me.audio.unmute()
- Audio : updated to the latest Howler 2.0 build (various fixes and improvements)
- Audio : added
instance_id
parameter tomute
andunmute
methods - Audio : updated documentation
- CanvasRenderer : fixed an issue/regression with the
globalAlpha
functions - Core : fixed collision detection between
me.Ellipse
(circle) andme.Line
shapes - Core : fixed renderable positioning with nested me.Container objects
- Core : fixed an uncaught exception in IE9 with Float32Array
- Documentation : fixed anchor positioning
- Documentation : added anchor target highlighting
- Documentation : fixes in me.Font, me.BitmapFont, and me.Entity
- Entity : removed
me.ObjectSettings
- Font : fixed globalAlpha not being set when using
me.Font.setOpacity()
- TMX : fixed an uncaught exception when loading a map with an empty object layer (thanks @Tiagojdferreira)