- Core : implemented a new shape based collision system for the collision layer
- Core : added user agent detection for Kindle devices
- Core : fixed the collision response for circles (me.Ellipse with a uniform radius)
- Shapes : renamed me.PolyShape to me.Polygon and simplified the constructor (no longer needs a fourth param)
- Shapes : added a new shape: me.Line
- Shapes : added multi shapes support for body
- Shapes : added rotation and scaling support for
me.Polygon
/me.Line
shapes. - Audio : the Howler library has been updated to the last 2.0 beta
- Audio : removed the cocoonJS hack, as the pause/resume function have been fixed through Howler 2.0
- Entity : added automatic collision response handling (not fully done yet actually)
- Container : fixed an issue where "non-floating" containers always passed the in-viewport test
- CanvasRenderer : All fill & stroke methods have removed the color & line width parameters. Use the new setColor and setLineWidth methods.
- CanvasRenderer : Removed strokeLine, was duplicate with drawLine
- WebGLRenderer : New WebGLRenderer has reached "alpha", and can be enabled by passing the
me.video.WEBGL
flag tome.video.init()
- Particles : fixed randomness in the emitter for scaling and rotation of particles
- Particles : fixed widget drawing in Particle Editor
- TMX : added rotation support for Polygon/PolyLine objects (Tiled 0.10+)
- TMX : added support for tileset animations (Tiled 0.10+)
- TMX : fixed isometric projection for Polygon/PolyLine objects
- TMX : fixed TSX external tileset loading