Steam Integration for GOG Galaxy 2.1+ (64-bit) - v2.1.12
This update improves synchronization for large Steam libraries and automatically retries missing achievement responses.
✨ Highlights
- Automatic Achievement Retries: Missing or unsuccessful responses are retried automatically, with up to three attempts per AppID.
- Preserved Achievements: Previously confirmed achievements from the current session are retained when a refresh fails.
- Prioritized Requests: Game-time and collection requests no longer wait behind the achievement queue.
🛠️ Fixed
- Responsive Import Startup: Achievement and game-time imports acknowledge Galaxy's start request immediately while retrieving Steam data in the background.
- Reliable Request Scheduling: Completed or timed-out achievement requests release their queue slots so synchronization can continue.
- Safe Timeout Handling: Games without confirmed achievement data report an import timeout instead of a successful empty list. Valid empty responses still synchronize normally.
- Import Cancellation: Aborted imports cancel outstanding achievement requests and retries before another import begins.
📌 Please Note
Large libraries may still take several minutes to finish synchronizing. Achievement definitions and total counts displayed by Galaxy depend on GOG's backend catalog; this update does not add missing catalog entries.
🔧 Installation
- Close GOG Galaxy completely, including any remaining background processes.
- Extract
galaxy-steam-plugin-v2.1.12-64bit.zipinto:
%LOCALAPPDATA%\GOG.com\Galaxy\plugins\installed - Start GOG Galaxy.
📖 Full Changelog
See CHANGELOG.md for all changes and README.md for setup instructions.