github melcom-creations/galaxy-integration-steam 2.1.12-64bit
Release - v2.1.12

10 days ago

Steam Integration for GOG Galaxy 2.1+ (64-bit) - v2.1.12

This update improves synchronization for large Steam libraries and automatically retries missing achievement responses.

✨ Highlights

  • Automatic Achievement Retries: Missing or unsuccessful responses are retried automatically, with up to three attempts per AppID.
  • Preserved Achievements: Previously confirmed achievements from the current session are retained when a refresh fails.
  • Prioritized Requests: Game-time and collection requests no longer wait behind the achievement queue.

🛠️ Fixed

  • Responsive Import Startup: Achievement and game-time imports acknowledge Galaxy's start request immediately while retrieving Steam data in the background.
  • Reliable Request Scheduling: Completed or timed-out achievement requests release their queue slots so synchronization can continue.
  • Safe Timeout Handling: Games without confirmed achievement data report an import timeout instead of a successful empty list. Valid empty responses still synchronize normally.
  • Import Cancellation: Aborted imports cancel outstanding achievement requests and retries before another import begins.

📌 Please Note

Large libraries may still take several minutes to finish synchronizing. Achievement definitions and total counts displayed by Galaxy depend on GOG's backend catalog; this update does not add missing catalog entries.

🔧 Installation

  1. Close GOG Galaxy completely, including any remaining background processes.
  2. Extract galaxy-steam-plugin-v2.1.12-64bit.zip into:
    %LOCALAPPDATA%\GOG.com\Galaxy\plugins\installed
  3. Start GOG Galaxy.

📖 Full Changelog

See CHANGELOG.md for all changes and README.md for setup instructions.

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