github mekanism/Mekanism v1.20.4-10.5.2.24

2 months ago

59f9b2d - Fire teleport events in other places we teleport entities (mekanism/Mekanism-Feature-Requests#637)
5f6deb9 - Improve performance of updating entity radiation (especially when there is no radiation sources in the world)
c17cf16 - Cleanup flame tick logic and some places where we get the current server
5e03d45 - Fix disconnect on server when trying to send certain translations to the client. For example dictionary output
cb15244 - Hide the cape while wearing a jetpack or scuba tank as it clips a lot
eefbe03 - Fix checking of radiation when radius is a single chunk
55a93cf - Fix tasty paste advancement triggering with an empty canteen
79e8d6e - Fix digital miner not having the correct maxY set on initial placement
8deff87 - Fix auto ejecting from the digital miner directly into transporters not working
ba59ae2 - Fix accidentally breaking component rendering a couple commits ago
cfd5410 - Fix Quantum Entangloporter auto eject being broken
b8eddc1 - Don't allow unpacking blocks where they cannot survive. For example unpacking a torch on a chest
eef073e - New Crowdin updates (#8013)
8e0aaea - Bump version to 10.5.2

Don't miss a new Mekanism release

NewReleases is sending notifications on new releases.