github mavismmg/MFGAdaUnlock-RenoDx 1.4.4
Release 1.4.4 — DLSS-G 310.9.16 & Streamline 2.14.16 Hotfix

3 hours ago

MFG Unlock 1.4.4 - DLSS-G 310.9.16 Hotfix

This hotfix adds compatibility with DLSS-G 310.9.16 and Streamline 2.14.16.

Compatibility fixes

  • Dynamic MFG recognizes the new runtime versions. The menu and version checks now accept 310.9.16 and 2.14.16. The previously supported 310.9.1 and 2.14.1 versions remain accepted.
  • Updated quality patch for the new provider. The validated warp blend path now handles the changed blend-kernel parameter layout and output registers in 310.9.16, with its own exact kernel fingerprint.
  • Runtime safeguards retained. Loaded-module verification, the provider's Dynamic MFG capability check, D3D12 requirements and unknown-kernel fallback remain in place. Star Wars Outlaws keeps its fixed/game-controlled compatibility path.

This hotfix builds on 1.4.3 and retains its continuous border stability, Local Stable geometry and V2 Compatibility inpaint.

Validation

All 32 automated tests passed. Offline patch/restore checks passed on both 310.9.1 and 310.9.16. The complete release blend shader passed NVIDIA driver JIT compilation for both providers at 48 registers.

In-game validation on the new runtime is still pending. These checks do not establish a performance improvement or universal game compatibility.

Installation

Close the game, replace the previous addon with renodx-mfgunlock.addon64, keep only one MFG Unlock addon installed, and restart. Your existing configuration can be retained; no INI reset is required.

When updating NVIDIA runtime DLLs, use a complete matching Streamline package and verify the loaded versions in the addon panel. This download contains the addon only.

SHA-256 (renodx-mfgunlock.addon64): 5a193d86c6f60a7f0f275799d66eef7f14bd0946cdbefd48a3237506c747d5cd

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