MFG Unlock 1.4.4 - DLSS-G 310.9.16 Hotfix
This hotfix adds compatibility with DLSS-G 310.9.16 and Streamline 2.14.16.
Compatibility fixes
- Dynamic MFG recognizes the new runtime versions. The menu and version checks now accept 310.9.16 and 2.14.16. The previously supported 310.9.1 and 2.14.1 versions remain accepted.
- Updated quality patch for the new provider. The validated warp blend path now handles the changed blend-kernel parameter layout and output registers in 310.9.16, with its own exact kernel fingerprint.
- Runtime safeguards retained. Loaded-module verification, the provider's Dynamic MFG capability check, D3D12 requirements and unknown-kernel fallback remain in place. Star Wars Outlaws keeps its fixed/game-controlled compatibility path.
This hotfix builds on 1.4.3 and retains its continuous border stability, Local Stable geometry and V2 Compatibility inpaint.
Validation
All 32 automated tests passed. Offline patch/restore checks passed on both 310.9.1 and 310.9.16. The complete release blend shader passed NVIDIA driver JIT compilation for both providers at 48 registers.
In-game validation on the new runtime is still pending. These checks do not establish a performance improvement or universal game compatibility.
Installation
Close the game, replace the previous addon with renodx-mfgunlock.addon64, keep only one MFG Unlock addon installed, and restart. Your existing configuration can be retained; no INI reset is required.
When updating NVIDIA runtime DLLs, use a complete matching Streamline package and verify the loaded versions in the addon panel. This download contains the addon only.
SHA-256 (renodx-mfgunlock.addon64): 5a193d86c6f60a7f0f275799d66eef7f14bd0946cdbefd48a3237506c747d5cd