New beta introducing two new features:
- device capture input (webcam/capture card) - apply shaders on top of webcam or another PC/console using a USB capture card
- when "Capture Cursor" is enabled in Glass mode, original mouse cursor will be hidden #10
Testing and feedback would be most appreciated - especially mouse cursor hiding has been tough since it requires full mouse emulation, extraction of pointer images, including those new colorful ones, DPI scaling etc. 😵💫 There might be cases where it won't apply but hopefully should be good enough.
Update 23/07: hotfixed mouse hiding not working on some multi-monitor setups