Features
- Initial supporting code to enable full-text search has been merged (although not ready for use yet)
- Newly created rooms now have higher default power levels for enabling encryption, setting server ACLs or sending tombstone events
- Incoming signing key updates over federation are now queued in JetStream for processing, so that they cannot be dropped accidentally
Fixes
- A race condition between the roomserver output events being generated, forward extremities being updated and room info being updated has been fixed
- Appservices will no longer receive invite events which they are not interested in, which caused heavy load in some cases or excessive request sizes in others
- A bug in state resolution v2 where events could incorrectly be classified as control events has been fixed
- A bug in state resolution v2 where some specific events with unexpected non-empty state keys are dropped has been fixed
- A bug in state resolution v2 when fetching auth events vs partial state has been fixed
- Stale device lists should now be handled correctly for all user IDs, which may help with E2EE reliability
- A number of database writer issues have been fixed in the user API and sync API, which should help to reduce
database is locked
errors with SQLite databases - Database migrations should now be detected more reliably to prevent unexpected errors at startup
- A number of minor database transaction issues have been fixed, particularly for assigning NIDs in the roomserver, cleaning up device keys and cleaning up notifications
- The database query for finding shared users in the sync API has been optimised, using significantly less CPU time as a result