github matrix-org/dendrite v0.2.0
Dendrite 0.2.0

latest releases: helm-dendrite-0.14.6, helm-dendrite-0.14.5, helm-dendrite-0.14.4...
4 years ago

Important

  • This release makes breaking changes for polylith deployments, since they now use the multi-personality binary rather than separate binary files
    • Users of polylith deployments should revise their setups to use the new binary - see the Features section below
  • This release also makes breaking changes for Docker deployments, as are now publishing images to Docker Hub in separate repositories for monolith and polylith
    • New repositories are as follows: matrixdotorg/dendrite-monolith and matrixdotorg/dendrite-polylith
    • The new latest tag will be updated with the latest release, and new versioned tags, e.g. v0.2.0, will preserve specific release versions
    • Sample Compose configs have been updated - if you are running a Docker deployment, please review the changes
    • Images for the client API proxy and federation API proxy are no longer provided as they are unsupported - please use nginx (or another reverse proxy) instead

Features

  • Dendrite polylith deployments now use a special multi-personality binary, rather than separate binaries
    • This is cleaner, builds faster and simplifies deployment
    • The first command line argument states the component to run, e.g. ./dendrite-polylith-multi roomserver
  • Database migrations are now run at startup
  • Invalid UTF-8 in requests is now rejected (contributed by Pestdoktor)
  • Fully read markers are now implemented in the client API (contributed by Lesterpig)
  • Missing auth events are now retrieved from other servers in the room, rather than just the event origin
  • m.room.create events are now validated properly when processing a /send_join response
  • The roomserver now implements KindOld for handling historic events without them becoming forward extremity candidates, i.e. for backfilled or missing events

Fixes

  • State resolution v2 performance has been improved dramatically when dealing with large state sets
  • The roomserver no longer processes outlier events if they are already known
  • A SQLite locking issue in the previous events updater has been fixed
  • The client API /state endpoint now correctly returns state after the leave event, if the user has left the room
  • The client API /createRoom endpoint now sends cumulative state to the roomserver for the initial room events
  • The federation API /send endpoint now correctly requests the entire room state from the roomserver when needed
  • Some internal HTTP API paths have been fixed in the user API (contributed by S7evinK)
  • A race condition in the rate limiting code resulting in concurrent map writes has been fixed
  • Each component now correctly starts a consumer/producer connection in monolith mode (when using Kafka)
  • State resolution is no longer run for single trusted state snapshots that have been verified before
  • A crash when rolling back the transaction in the latest events updater has been fixed
  • Typing events are now ignored when the sender domain does not match the origin server
  • Duplicate redaction entries no longer result in database errors
  • Recursion has been removed from the code path for retrieving missing events
  • QueryMissingAuthPrevEvents now returns events that have no associated state as if they are missing
  • Signing key fetchers no longer ignore keys for the local domain, if retrieving a key that is not known in the local config
  • Federation timeouts have been adjusted so we don't give up on remote requests so quickly
  • create-account no longer relies on the device database (contributed by ThatNerdyPikachu)

Known issues

  • Old events can incorrectly appear in /sync as if they are new when retrieving missing events from federated servers, causing them to appear at the bottom of the timeline in clients

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