- Add support for reading resolutions from
nvnCommandBufferSetScissor
andnvnCommandBufferSetScissors
, resolutions are pushed as Viewport. Any resolution passed to Scissor(s) is ignored that was the same as last resolution pushed vianvnCommandBufferSetViewport
andnvnCommandBufferSetViewports
. This fixes an issue with reading resolution in games on Pokemon Engine which are using Scissors for dynamic resolution. - Core32 now is using hard float ABI, making it faster and smaller.
- Add to toolbox.json version of sysmodule so
Sysmodules 1.4.0
+ overlay can show properly sysmodule's version.