Added support for Red Dead Redemption. It required hooking new symbols:
nn::oe::GetDefaultDisplayResolution(int*, int*)
nn::oe::GetDefaultDisplayResolutionChangeEvent(nn::os::SystemEvent*)
nn::os::TryWaitSystemEvent(nn::os::SystemEventType*)
Overlay does not need an update.
Edit: It seems this causes some issues with Monster Hunter Rise. It will be fixed in next few weeks