Installation
Install via Decky Loader using this URL:
https://github.com/maroun2/steam-deck-game-tags/releases/download/1.2.0/game-progress-tracker-1.2.0.zip
Key Features
Achievement Fetching
- Implemented unified achievement fetching with cache + API fallback
- Discovered and fixed critical bug: Steam's GetMyAchievementsForApp requires STRING appid (not number)
- Added smart achievement cache watcher with exponential backoff polling (500ms → 10s)
- Achievements now fetch on-demand for ALL games (not just installed)
- Automatic sync when viewing game's "Your Stuff" achievements tab
Sync Architecture
- Completely refactored sync mechanism with unified core logic
- Single-game and bulk library sync now use same code path
- Simplified from ~700 lines to ~640 lines while adding functionality
- Removed verbose debug logging, added clean production-ready logs
- Full support for syncing all owned games (including uninstalled)
UI Improvements
- Improved TagManager UI with side-by-side layout
- Show HLTB main story time in header
- Fixed modal positioning and header layout
- Backend-driven notifications when tags are added during sync
- Cleaned up duplicate UI elements
Bug Fixes
- Fixed achievement percentage calculation
- Fixed single-game sync missing game names
- Improved HLTB search by sanitizing game names
- Fixed HLTB retry for games without cached completion time
- Get game names from frontend API for uninstalled games
Technical Details
- 5-second timeout for achievement API calls
- Cache-first approach with automatic API fallback
- Works with Steam's internal APIs (no external dependencies)
- Handles 800+ game libraries efficiently