New Features
- (CS2 only!) Added an event
PlayerButtonsStateUpdatetriggered when a player pressed a button (jump, attack...) and a functionplayer#IsPressingButtonto check if a player is pressing a specific button. See the example for usage - (CS:GO only, use the new event
PlayerButtonsStateUpdatefor CS2!) Added an eventPlayerInspectingWeapontriggered when a player started to inspect his weapon
Changes
- fix: possible panic on player connection