Special thanks to @akiver for the contributions to this release - see also #374
Changes
- Improved POV Demo support
- Re-use existing entities when they enter PVS if possible based on their serial number
- Add int64 props decoder (got some with Danger mode demos)
- Use the proper prop in player.Position() (
cslocaldata.m_vecOrigin
vscsnonlocaldata.m_vecOrigin
) - Added event
POVRecordingPlayerDetected
- Make player.isAlive() more accurate by checking the value of the prop m_lifeState
- Add more known game events
- Add a doc about game events