Hostages!
New Features / Changes
- Improved hostage map support (#269 - thanks @akiver)
- Added
GameState.Hostages()
- Added hostage events
HostageRescued
HostageRescuedAll
HostageHurt
HostageKilled
HostageStateChanged
- Added
- Added additional data to
Kill
event (#270 - thanks @akiver)AssistedFlash
AttackerBlind
NoScope
ThroughSmoke
Distance
- Added
GameState.Rules().RoundTime()
- returns the total round time in the current match - Added
GameState.Rules().BombTime()
- returns the total bomb time in the current match - Added
GameState.Rules().FreezeTime()
- returns the total freeze time in the current match - Added
GameState.Rules().ConVars()
- replacesGameState.ConVars()
Deprecations
- Deprecated
GameState.ConVars()
in favour ofGameState.Rules().ConVars()