Operation Broken Fang Update
Operation Broken Fang brings with it some interesting new demo data!
There's a new event events.RoundImpactScoreData
, containing initial round conditions, kill events and objective events, each with new odds of winning the round per team.
This might be interesting if you're doing player impact analysis, anomaly detection for round wins/clutches and/or training some kind of AI system.
New Features / Changes
- Added
events.RoundImpactScoreData
which is dispatched at the end of every round (only demos after the "Operation Broken Fang" update)- Initial round conditions (equipment value) and odds
- Kills (+ damage) and how it affected odds
- Objective data and how it affected odds